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VR funscripts

A VR funscript is the same idea as any other funscript — motion data synced to a video — but made for immersive headset footage, where the camera projection and depth make scripting harder. FunGen generates them automatically, so you can script your own VR library instead of waiting for someone else to.

What makes VR different

VR video isn't a flat rectangle. It's warped for the headset — typically fisheye, equirectangular, side-by-side or top/bottom stereo — and the action happens in POV depth. A scripting model has to understand that geometry to track the motion correctly, which is why a generic 2D approach falls apart on VR.

How FunGen handles VR

FunGen ships a dedicated VR AI model, separate from its 2D / flat model. It detects the layout on its own, unwarps the footage on the GPU, and tracks both POV and non-POV scenes, so the resulting funscript matches what you actually see in the headset. The output is multi-axis, ready to play or fine-tune.

Playing VR funscripts in a headset

Once generated, a VR funscript plays like any other. FunGen's built-in streamer plus HereSphere and DeoVR bridges (and XBVR integration) sync the script to the video in your headset and drive your device — The Handy, OSR2 / SR6, Autoblow, or anything on Buttplug.io / Intiface — with latency compensation so it stays in time.

Make your own VR funscripts

Point FunGen at a VR clip, run a free 20-second preview to check the tracking, then generate the full scene. It all runs locally on your own machine, so your VR library stays private. See the full how-to for the step-by-step, or download FunGen and try it on your own footage.